Check back as more speakers will be added in the next days!
Mengyi is currently the Director of Visualization at SHoP Architects. She has worked in multiple roles of expertise in the architectural field with a focus on the New York metropolitan area, ranging from lighting design for major infrastructural projects to utilizing social media as an exhibition design tool. For the last 10 years at SHoP Architects, Mengyi has played a role in almost every project at the firm, working closely with partners to use visualization and emerging technology as design tools to realize SHoP’s architectural vision.
Geoffrey is an Architect and Senior Associate at SHoP Architects in New York City, researching the transformation of design process through technology, using methods of digital design and delivery, computational design, and interactive visualization. He has worked on numerous award-winning residential, commercial and cultural projects at SHoP, advancing the office’s research and development efforts using a wide range of advanced technologies including VR/AR, robotics, digitization, direct-to-fabrication parametric modeling, and data management.
Raffaele is a 3D Artist freelance from Italy who is passionate about 3d, typography, illustration, design, animation. He is self-taught in computer graphics, has worked for several advertising agencies in his city of Naples, and now his goal is to broaden his horizons and defy the expectations of others and even himself.
ryan wai kin lam
After studying architecture, Ryan has been working as a visual artist for the past 11 years.
Currently, he co-leads the visualisation CG team at Foster + Partners as an Associate Partner. His job scope also includes concept art, editing, film direction and original music composition.
Most of his public works are his personal projects that are done during his spare time. He does a wide range of media from paintings to music videos and short CG films.
He has won several awards which include competitions from CGarchitect and Siggraph.
Coming from the alpine south Peter has a background in architecture. He and his partner Bettina are running xoio, based in Berlin. The team of 14 artists are providing cg-imagery of various kinds, ranging from architecture and future scenarios to product visualisation.
Lately Peter has been picking up personal works again in 2d and 3d medium alike.”
Nick denBoer is an award winning director, animator and digital artist based in Toronto, Canada. He has developed a unique style, combining video remix and animation techniques under his online brand, “Smearballs”. Nick honed his skills working as a writer and bit creator for Conan O’Brien producing and remixing popular culture segments for the show. His groundbreaking short film “The Chickening” (a poultry-infused remix of Stanley Kubrick’s “The Shining”) graced the screens of over 100 film festivals around the world including TIFF and Sundance. Nick’s unmistakable style has found a home in many productions. He has directed and produced award winning ads for Old Spice and KFC, music videos and tour visuals for deadmau5 & Flying Lotus, countless TV shows, films, web and VR projects. Most recently Nick has made a name for himself in the NFT space and has found success selling his own artwork as well as collaborating on groundbreaking NFT projects with the likes of Beeple, Madonna, Eric Andre, and The Wu-Tang Clan.
Patrick Vogel is a multidimensional designer. He started his career with studying architecture and design at the baltic sea side in Wismar, Germany. At this time, he focused on parametric design and wrote the first german book about Rhinoceros and Grasshopper in terms of architecture and formfinding. After his master degree, he worked as head of digital architecture at Störmer, Murphy and Partners in the city center of Hamburg. After that, one year as brand architect at Mutabor Design. Being employed was not his thing, so he decided to found ALTSHIFT with his interior designer wife Tanja and to do what they love: Everything. From architectural visualization to interior- or corporate design. From super boring to fancy and weird. End of story? Hopefully not!